First impressions matter and, since six years have gone by between the release of Halo 5: Guardians, for a large number of players (like me) Halo Infinite will be the first Halo multiplayer experience they’ve had in the beginning, especially considering that Infinite’s multiplayer is completely free for players to enjoy and is accessible to anyone with either an Xbox and PC. It’s been quite a launch, and what a blast it has been! With its exciting 4v4 games and a more intense 12-v-12 Big Team Battle on expertly created map, Infinite revives and reinvigorates the sci-fi action and excitement that was the reason that made Halo the king of multiplayer FPS games. On the high of that adrenaline Halo Infinite’s multiplayer made a dash into the first-person shooter arena and smashed the opposition out of the game. Halo Infinite looks absolutely gorgeous. The maps’ environments are so gorgeous and beautiful that I’m anticipating the game even more. The lighting, the settings, and overall design of Infinite make the futuristic world of Halo to the modern age. On PC it runs at 144 Hz without issue (and there’s a 120Hz option for the Xbox Series X), and the most gruesome technical glitch I’ve encountered has been a server desynchronization and intermittent stutters. It wasn’t enough to cause any problems, however it did make a difference and made certain fights more difficult than they ought to be. I’ve had only one crash during my 20 hours of playing So my experiences have been fairly consistent. Prior to testing the launch of the beta “test flight” in September one of my main worries was whether Halo Infinite could be able to attract new players while satisfying Halo veterans with many pre-conceived ideas of what Halo should be played. To my delight, Infinite does a stand-up job in bringing new players up to speed using its Academy mode, where you can play with different weapons drills, or join training sessions against bots that can be customized match-settings. Training mode lets you test out various power tools (such like active camouflage or grappling hooks) which you might have not been able obtain in PvP games as well as helping players learn about the map as you go at your own speed. It is also possible to join matches against bots when you would like to test your skills before taking on other players – and these are among them that are the closest to human like bots that I’ve seen.